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Difference between revisions of "UE3:UTActorFactoryVehicle (UDK)"

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m (1 revision: class descriptions for UDK January update (part 7))
 
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Latest revision as of 05:52, 17 January 2010

UDK Object >> ActorFactory >> ActorFactoryVehicle >> UTActorFactoryVehicle
Package: 
UTGame
This class in other games:
UT3


Properties[edit]

Property group 'UTActorFactoryVehicle'[edit]

bKeyVehicle[edit]

Type: bool

if set, force vehicle to be a key vehicle (displayed on map and considered more important by AI)

bTeamLocked[edit]

Type: bool

whether the vehicle starts out locked and can only be used by the owning team

Default value: True

TeamNum[edit]

Type: byte

the number of the team that may use this vehicle

Default values[edit]

Property Value
VehicleClass Class'UTGame.UTVehicle'

Events[edit]

PostCreateActor[edit]

simulated event PostCreateActor (Actor NewActor)

Overrides: ActorFactory.PostCreateActor

Initialize factory created vehicle