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UE3:UTActorFactoryVehicle (UDK)
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Object >> ActorFactory >> ActorFactoryVehicle >> UTActorFactoryVehicle |
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Properties
Property group 'UTActorFactoryVehicle'
bKeyVehicle
Type: bool
if set, force vehicle to be a key vehicle (displayed on map and considered more important by AI)
bTeamLocked
Type: bool
whether the vehicle starts out locked and can only be used by the owning team
Default value: True
TeamNum
Type: byte
the number of the team that may use this vehicle
Default values
Property | Value |
---|---|
VehicleClass | Class'UTGame.UTVehicle' |
Events
PostCreateActor
simulated event PostCreateActor (Actor NewActor)
Overrides: ActorFactory.PostCreateActor
Initialize factory created vehicle