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Difference between revisions of "UE3:UTAmmo FlakCannon (UT3)"

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| {{tl|AmmoAmount||UTAmmoPickupFactory}}
 
| {{tl|AmmoAmount||UTAmmoPickupFactory}}
| 10
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| 8
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| {{tl|MaxDesireability||PickupFactory}}
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| 0.32
 
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| {{tl|PickupMessage||UTItemPickupFactory}}
 
| {{tl|PickupMessage||UTItemPickupFactory}}
| "Flak Munition"
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| "Flak Shells"
 
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| {{tl|PickupSound||UTItemPickupFactory}}
 
| {{tl|PickupSound||UTItemPickupFactory}}
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! {{tl|Vector||Object structs|Member}}
 
! {{tl|Vector||Object structs|Member}}
 
! Value
 
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| 000000,Z
 
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| X
 
| X
 
| 0.0
 
| 0.0
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| Y
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| 0.0
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|}
  

Latest revision as of 03:00, 16 August 2009

Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
AmmoAmount 8
MaxDesireability 0.32
PickupMessage "Flak Shells"
PickupSound SoundCue'A_Pickups.Ammo.Cue.A_Pickup_Ammo_Flak_Cue'
TargetWeapon Class'UTGame.UTWeap_FlakCannon'

Subobjects[edit]

AmmoMeshComp[edit]

Class: Engine.StaticMeshComponent

Inherits from: UTAmmoPickupFactory.AmmoMeshComp

Property Value
Scale 2.0
StaticMesh StaticMesh'PICKUPS.Ammo_Flak.Mesh.S_Ammo_Flakcannon'
Translation
Member Value
X 0.0
Y 0.0
Z -6.0

BaseMeshComp[edit]

Class: Engine.StaticMeshComponent

Inherits from: UTAmmoPickupFactory.BaseMeshComp

No new values.

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTAmmoPickupFactory.CollisionCylinder

Property Value
CollisionHeight 14.4

PathRenderer[edit]

Class: Engine.PathRenderingComponent

Inherits from: UTAmmoPickupFactory.PathRenderer

No new values.

PickupLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTAmmoPickupFactory.PickupLightEnvironment

No new values.