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Difference between revisions of "UE3:UTAmmo FlakCannon (UT3)"

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| {{tl|AmmoAmount||UTAmmoPickupFactory}}
 
| {{tl|AmmoAmount||UTAmmoPickupFactory}}
 
| 10
 
| 10
 +
|-
 +
| {{tl|MaxDesireability||PickupFactory}}
 +
| 0.32
 
|-
 
|-
 
| {{tl|PickupMessage||UTItemPickupFactory}}
 
| {{tl|PickupMessage||UTItemPickupFactory}}
| "Flak Munition"
+
| "Flak Shells"
 
|-
 
|-
 
| {{tl|PickupSound||UTItemPickupFactory}}
 
| {{tl|PickupSound||UTItemPickupFactory}}
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! {{tl|Vector||Object structs|Member}}
 
! {{tl|Vector||Object structs|Member}}
 
! Value
 
! Value
|-
 
| 000000,Y
 
|
 
|-
 
| 000000,Z
 
|
 
 
|-
 
|-
 
| X
 
| X
 
| 0.0
 
| 0.0
 +
|-
 +
| Y
 +
| 0.0
 +
|-
 +
| Z
 +
| -6.0
 
|}
 
|}
 
|}
 
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|-
 
|-
 
| CollisionHeight
 
| CollisionHeight
| 14.0
+
| 14.4
 
|}
 
|}
  

Revision as of 07:40, 23 May 2008

Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
AmmoAmount 10
MaxDesireability 0.32
PickupMessage "Flak Shells"
PickupSound SoundCue'A_Pickups.Ammo.Cue.A_Pickup_Ammo_Flak_Cue'
TargetWeapon Class'UTGame.UTWeap_FlakCannon'

Subobjects

AmmoMeshComp

Class: Engine.StaticMeshComponent

Inherits from: UTAmmoPickupFactory.AmmoMeshComp

Property Value
Scale 2.0
StaticMesh StaticMesh'PICKUPS.Ammo_Flak.Mesh.S_Ammo_Flakcannon'
Translation
Member Value
X 0.0
Y 0.0
Z -6.0

BaseMeshComp

Class: Engine.StaticMeshComponent

Inherits from: UTAmmoPickupFactory.BaseMeshComp

No new values.

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTAmmoPickupFactory.CollisionCylinder

Property Value
CollisionHeight 14.4

PathRenderer

Class: Engine.PathRenderingComponent

Inherits from: UTAmmoPickupFactory.PathRenderer

No new values.

PickupLightEnvironment

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTAmmoPickupFactory.PickupLightEnvironment

No new values.