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UE3:UTAnimBlendBase (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendList >> UTAnimBlendBase |
- Package:
- UTGame
- Direct subclasses:
- UTAnimBlendByHoverboarding, UTAnimBlendByVehicle, UTAnimBlendByIdle, UTAnimBlendByPhysicsVolume, UTAnimBlendByWalkerState, UTAnimBlendByFall, UTAnimBlendByPhysics, UTAnimBlendByPosture, UTAnimBlendByTurnInPlace
- This class in other games:
- UDK
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Properties[edit]
Property group 'Animation'[edit]
BlendTime[edit]
Type: float
How fast show a given child blend in.
Default value: 0.25
ChildBlendTimes[edit]
Also allow for Blend Overrides
Internal variables[edit]
SliderPosition[edit]
Type: float
Modifiers: const
slider position, for animtree editor
Native functions[edit]
GetAnimDuration[edit]
If child is an AnimNodeSequence, find its duration at current play rate.