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Difference between revisions of "UE3:UTAnimBlendByHoverboarding (UT3)"
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− | Copyright 1998- | + | Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. |
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− | | {{tl|Children||AnimNodeBlendBase}}[ | + | | {{tl|Children||AnimNodeBlendBase}}[2] |
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− | | {{tl|Children||AnimNodeBlendBase}}[ | + | | {{tl|Children||AnimNodeBlendBase}}[3] |
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− | | {{tl|Children||AnimNodeBlendBase}}[ | + | | {{tl|Children||AnimNodeBlendBase}}[4] |
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− | | {{tl|Children||AnimNodeBlendBase}}[ | + | | {{tl|Children||AnimNodeBlendBase}}[5] |
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− | | {{tl|Children||AnimNodeBlendBase}}[ | + | | {{tl|Children||AnimNodeBlendBase}}[6] |
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− | | {{tl|Children||AnimNodeBlendBase}}[ | + | | {{tl|Children||AnimNodeBlendBase}}[8] |
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− | | {{tl|Children||AnimNodeBlendBase}}[ | + | | {{tl|Children||AnimNodeBlendBase}}[9] |
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− | | {{tl|Children||AnimNodeBlendBase}}[ | + | | {{tl|Children||AnimNodeBlendBase}}[10] |
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− | | ' | + | | 'Landed' |
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− | | {{tl|Children||AnimNodeBlendBase}}[ | + | | {{tl|Children||AnimNodeBlendBase}}[11] |
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| Name | | Name | ||
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− | | {{tl|Children||AnimNodeBlendBase}}[ | + | | {{tl|Children||AnimNodeBlendBase}}[12] |
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− | | ' | + | | 'Spinning' |
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− | | {{tl|Children||AnimNodeBlendBase}}[ | + | | {{tl|Children||AnimNodeBlendBase}}[13] |
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| Name | | Name | ||
− | | ' | + | | 'SpinWarmupLeft' |
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− | | {{tl|Children||AnimNodeBlendBase}}[ | + | | {{tl|Children||AnimNodeBlendBase}}[14] |
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| Name | | Name | ||
− | | ' | + | | 'SpinWarmupRight' |
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− | | {{tl|Children||AnimNodeBlendBase}}[ | + | | {{tl|Children||AnimNodeBlendBase}}[15] |
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Revision as of 02:44, 26 July 2008
Object >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendList >> UTAnimBlendBase >> UTAnimBlendByHoverboarding |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'UTAnimBlendByHoverboarding'
FallTimeBeforeAnim
Type: float
Default value: 0.3
Internal variables
BoardLeanAmount
Type: float
LastActiveChildIndex
Type: int
Default values
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bFixNumChildren | True | ||||
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