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UE3:UTAnimBlendByPhysics (UDK)

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UDK Object >> AnimObject >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendList >> UTAnimBlendBase >> UTAnimBlendByPhysics
Package: 
UTGame
This class in other games:
UT3


Properties[edit]

Property group 'Animations'[edit]

PhysicsMap[edit]

Type: int

Array size: 12

Maps the PSY_enums to child nodes

Default value, index 0: -1

Default value, index 1: -1

Default value, index 2: -1

Default value, index 3: -1

Default value, index 4: -1

Default value, index 5: -1

Default value, index 6: -1

Default value, index 7: -1

Default value, index 8: -1

Default value, index 9: -1

Default value, index 10: -1

Default value, index 11: -1

Property group 'UTAnimBlendByPhysics'[edit]

LandBlendDelay[edit]

Type: float


Internal variables[edit]

LastPhysics[edit]

Type: int

Holds the last known physics type for the tree's owner.

PendingChildIndex[edit]

Type: int


PendingTimeToGo[edit]

Type: float


Default values[edit]

Property Value
Children[0]
Member Value
Name 'PHYS_Walking'
Weight 1.0
Children[1]
Member Value
Name 'PHYS_Falling'
Children[2]
Member Value
Name 'PHYS_Swimming'