My program doesn't have bugs. It just develops random features.
UE3:UTAnimBlendByTurnInPlace (UT3)
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Object >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendList >> UTAnimBlendBase >> UTAnimBlendByTurnInPlace |
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Properties
Property group 'UTAnimBlendByTurnInPlace'
RootYawSpeedThresh
Type: float
TurnInPlaceBlendSpeed
Type: float
Internal variables
OwnerUTP
Type: UTPawn
Modifiers: const, transient
Default values
Property | Value | ||||||
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bFixNumChildren | True | ||||||
Children[0] |
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Children[1] |
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