My program doesn't have bugs. It just develops random features.

UE3:UTAnimNodeSeqWeap (UDK)

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UDK Object >> AnimObject >> AnimNode >> AnimNodeSequence >> UTAnimNodeSequence >> UTAnimNodeSeqWeap
Package: 
UTGame
This class in other games:
UT3

AnimNodeSequence which changes its animation based on the weapon anim type.

Properties[edit]

Property group 'UTAnimNodeSeqWeap'[edit]

DefaultAnim[edit]

Type: name


DualPistolAnim[edit]

Type: name


ShoulderRocketAnim[edit]

Type: name


SinglePistolAnim[edit]

Type: name


StingerAnim[edit]

Type: name