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Difference between revisions of "UE3:UTDeathmatch (UDK)"

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| {{tl|OnlineGameSettingsClass||GameInfo properties}}
 
| {{tl|OnlineGameSettingsClass||GameInfo properties}}
 
| [[Types#Class|Class]]'{{cl|UTGameSettingsDM|UTGame}}'
 
| [[Types#Class|Class]]'{{cl|UTGameSettingsDM|UTGame}}'
|-
 
| {{tl|OnlineStatsWriteClass||GameInfo properties}}
 
| [[Types#Class|Class]]'{{cl|UTLeaderboardWriteDM|UTGame}}'
 
 
|}
 
|}
  
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<!-- enter function description -->
 
<!-- enter function description -->
 
====WriteOnlineStats====
 
{{code|function '''WriteOnlineStats''' ()}}
 
 
'''Overrides:''' {{tl|WriteOnlineStats|GameInfo|instance functions}}
 
 
Writes out the stats for the game type
 

Revision as of 05:24, 17 January 2010

UDK Object >> Actor >> Info >> GameInfo >> UTGame >> UTDeathmatch
Package: 
UTGame
Direct subclass:
UTTeamGame
This class in other games:
UT3


Default values

Property Value
Acronym "DM"
bGivePhysicsGun False
bIgnoreTeamForVoiceChat True
bScoreDeaths True
Description "Free-for-all kill or be killed. The player with the most frags wins."
EndOfMatchRulesTemplateStr_Scoring "First to make `g frags wins"
EndOfMatchRulesTemplateStr_Time "most frags in `t mins. wins"
GameName "DeathMatch"
MapPrefixes[0] "DM"
OnlineGameSettingsClass Class'UTGame.UTGameSettingsDM'

Instance functions

GetHandicapNeed

function int GetHandicapNeed (Pawn Other)

Overrides: UTGame.GetHandicapNeed

return a value based on how much this pawn needs help

WantsPickups

function bool WantsPickups (UTBot B)