Cogito, ergo sum
UE3:UTDeployableXRayVolumeBase (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTDeployable >> UTDeployableXRayVolumeBase |
- Package:
- UTGame
- Direct subclass:
- UTDeployableXRayVolume
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties[edit]
DeployableClass[edit]
Classname of the deployable class to return *
Subobjects[edit]
FirstPersonMesh[edit]
Class: UTGame.UTSkeletalMeshComponent
Inherits from: UTDeployable.FirstPersonMesh
No new values.
PickupMesh[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: UTDeployable.PickupMesh
No new values.
Functions[edit]
Static functions[edit]
GetTeamDeployable[edit]
Overrides: UTDeployable.GetTeamDeployable
Instance functions[edit]
Deploy[edit]
function bool Deploy ()
Overrides: UTDeployable.Deploy
(Description copied from UTDeployable.Deploy)
attempts to deploy the item
Returns:
- whether or not deploying was successful