There is no spoon
UE3:UTDeployableXRayVolume (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTDeployable >> UTDeployableXRayVolumeBase >> UTDeployableXRayVolume |
- Package:
- UT3Gold
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value | ||||||
---|---|---|---|---|---|---|---|
ArmsAnimSet | AnimSet'PICKUPS.Deployables.Anims.K_Deployables_SlowVolume_1P_Arms' | ||||||
AttachmentClass | Class'UTGameContent.UTAttachment_SlowVolume' | ||||||
DeployableClass | Class'UT3Gold.UTXRayVolume_Content' | ||||||
DeployFailedSoundCue | SoundCue'A_Gameplay.ONS.A_GamePlay_ONS_CoreImpactShieldedCue' | ||||||
ItemName | "X-Ray Field Generator" | ||||||
NeedToPickUpAnnouncement |
|
||||||
PickupMessage | "X-Ray Field Generator" |
Subobjects[edit]
FirstPersonMesh[edit]
Class: UTGame.UTSkeletalMeshComponent
Inherits from: UTDeployableXRayVolumeBase.FirstPersonMesh
Property | Value |
---|---|
Animations | AnimNodeSequence'UT3Gold.Default__UTDeployableXRayVolume:MeshSequenceA' |
AnimSets[0] | AnimSet'PICKUPS.Deployables.Anims.K_Deployables_SlowVolume_1P' |
bCastDynamicShadow | False |
bForceDirectLightMap | True |
bUseAsOccluder | False |
FOV | 60.0 |
Scale | 0.5 |
SkeletalMesh | SkeletalMesh'PICKUPS.Deployables.Mesh.SK_Deployables_SlowVolume' |
PickupMesh[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: UTDeployableXRayVolumeBase.PickupMesh
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
SkeletalMesh | SkeletalMesh'PICKUPS.Deployables.Mesh.SK_Deployables_SlowVolume' | ||||||||
Translation |
|