Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UTDmgType_Pancake (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> DamageType >> UTDamageType >> UTDmgType_RanOver >> UTDmgType_Pancake |
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Default values[edit]
Property | Value |
---|---|
bAlwaysGibs | True |
bArmorStops | False |
DamagedFFWaveform | ForceFeedbackWaveform'UTGame.Default__UTDmgType_Pancake:ForceFeedbackWaveform0' |
DeathString | "`o was crushed by `k" |
FemaleSuicide | "`o was crushed." |
GibPerterbation | 1.0 |
KilledFFWaveform | ForceFeedbackWaveform'UTGame.Default__UTDmgType_Pancake:ForceFeedbackWaveform1' |
MaleSuicide | "`o was crushed." |
Static functions[edit]
SmallReward[edit]
static function SmallReward (UTPlayerController Killer, int KillCount)
Overrides: UTDmgType_RanOver.SmallReward