Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UTDmgType_ScorpionBlade (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> DamageType >> UTDamageType >> UTDmgType_ScorpionBlade |
Contents
- Package:
- UTGameContent
- This class in other games:
- UT3
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Default values[edit]
Property | Value |
---|---|
bArmorStops | False |
bNeverGibs | True |
DamagedFFWaveform | ForceFeedbackWaveform'UTGameContent.Default__UTDmgType_ScorpionBlade:ForceFeedbackWaveform0' |
DeathStatsName | 'DEATHS_SCORPIONBLADE' |
DeathString | "`o was cut down by `k's blade." |
FemaleSuicide | "`o was cut down." |
KilledFFWaveform | ForceFeedbackWaveform'UTGameContent.Default__UTDmgType_ScorpionBlade:ForceFeedbackWaveform1' |
KillStatsName | 'KILLS_SCORPIONBLADE' |
MaleSuicide | "`o was cut down." |
SuicideStatsName | 'SUICIDES_SCORPIONBLADE' |