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Difference between revisions of "UE3:UTDrawPlayerListPanel (UDK)"

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==Properties==
 
==Properties==

Latest revision as of 06:31, 17 January 2010

UDK Object >> UIRoot >> UIScreenObject >> UIObject >> UTUI_Widget >> UTDrawPanel >> UTDrawPlayerListPanel
Package: 
UTGame
This class in other games:
UT3

Properties[edit]

Property group 'UTDrawPlayerListPanel'[edit]

bTeamMode[edit]

Type: bool


CaptionFont[edit]

Type: Font


TeamCaptionColors[edit]

Type: Object.Color

Array size: 2


TeamTextColors[edit]

Type: Object.Color

Array size: 2


TextFont[edit]

Type: Font


Internal variables[edit]

FullHeight[edit]

Type: float


Opponents[edit]

Type: string

Modifiers: localized


TeamCaptions[edit]

Type: string

Array size: 2

Modifiers: localized


Default value, index 0: " Red"

Default value, index 1: " Blue"

Default values[edit]

Property Value
bRequiresTick True

Subobjects[edit]

WidgetEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UTDrawPanel.WidgetEventComponent

No new values.

Events[edit]

DrawPanel[edit]

event DrawPanel ()

Overrides: UTDrawPanel.DrawPanel

Handle drawing in script

Tick_Widget[edit]

event Tick_Widget (float DeltaTime)