Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTDrawPlayerListPanel (UT3)

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UT3 Object >> UIRoot >> UIScreenObject >> UIObject >> UTUI_Widget >> UTDrawPanel >> UTDrawPlayerListPanel
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UTDrawPlayerListPanel'[edit]

bTeamMode[edit]

Type: bool


CaptionFont[edit]

Type: Font


TeamCaptionColors[edit]

Type: Object.Color

Array size: 2


TeamTextColors[edit]

Type: Object.Color

Array size: 2


TextFont[edit]

Type: Font


Internal variables[edit]

FullHeight[edit]

Type: float


Opponents[edit]

Type: string

Modifiers: localized


Default value: "Players:"

TeamCaptions[edit]

Type: string

Array size: 2

Modifiers: localized


Default value, index 0: " Red Team"

Default value, index 1: " Blue Team"

Default values[edit]

Property Value
bRequiresTick True

Subobjects[edit]

WidgetEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UTDrawPanel.WidgetEventComponent

No new values.

Events[edit]

DrawPanel[edit]

event DrawPanel ()

Overrides: UTDrawPanel.DrawPanel

Handle drawing in script

Tick_Widget[edit]

event Tick_Widget (float DeltaTime)