Gah - a solution with more questions. – EntropicLqd
UE3:UTDrawPlayerListPanel (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UIRoot >> UIScreenObject >> UIObject >> UTUI_Widget >> UTDrawPanel >> UTDrawPlayerListPanel |
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'UTDrawPlayerListPanel'
bTeamMode
Type: bool
CaptionFont
Type: Font
TeamCaptionColors
Type: Object.Color
Array size: 2
TeamTextColors
Type: Object.Color
Array size: 2
TextFont
Type: Font
Internal variables
FullHeight
Type: float
Opponents
Type: string
Modifiers: localized
Default value: "Players:"
TeamCaptions
Type: string
Array size: 2
Modifiers: localized
Default value, index 0: " Red Team"
Default value, index 1: " Blue Team"
Default values
Property | Value |
---|---|
bRequiresTick | True |
Subobjects
WidgetEventComponent
Class: Engine.UIComp_Event
Inherits from: UTDrawPanel.WidgetEventComponent
No new values.
Events
DrawPanel
event DrawPanel ()
Overrides: UTDrawPanel.DrawPanel
Handle drawing in script
Tick_Widget
event Tick_Widget (float DeltaTime)