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UE3:UTDroppedShieldBelt (UT3)

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UT3 Object >> Actor >> DroppedPickup >> UTDroppedPickup >> UTDroppedItemPickup >> UTDroppedShieldBelt
Package: 
UTGameContent
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

ShieldAmount[edit]

Type: int


Default value: 100

Default values[edit]

Property Value
Components[3] StaticMeshComponent'ArmorPickUpComp'
MaxDesireability 1.5
PickupMesh StaticMeshComponent'ArmorPickUpComp'
PickupSound SoundCue'A_Pickups.ShieldBelt.Cue.A_Pickups_Shieldbelt_Activate_Cue'

Subobjects[edit]

ArmorPickUpComp[edit]

Class: Engine.StaticMeshComponent

Property Value
bCastDynamicShadow False
bForceDirectLightMap True
bUseAsOccluder False
CachedCullDistance 7000.0
CastShadow False
CollideActors False
CullDistance 7000.0
LightEnvironment DynamicLightEnvironmentComponent'UTGameContent.Default__UTDroppedShieldBelt:DroppedPickupLightEnvironment'
LightingChannels
Member Value
BSP True
Static True
Scale3D
Member Value
X 1.5
Y 1.5
Z 1.5
StaticMesh StaticMesh'PICKUPS.Armor_ShieldBelt.Mesh.S_UN_Pickups_Shield_Belt'

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTDroppedItemPickup.CollisionCylinder

No new values.

DroppedPickupLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTDroppedItemPickup.DroppedPickupLightEnvironment

No new values.

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: UTDroppedItemPickup.Sprite

No new values.

Instance functions[edit]

BotDesireability[edit]

function float BotDesireability (Pawn Bot, Controller C)

Overrides: UTDroppedItemPickup.BotDesireability


CanUseShield[edit]

function int CanUseShield (UTPawn P)


DroppedFrom[edit]

function DroppedFrom (Pawn P)

Overrides: UTDroppedItemPickup.DroppedFrom

initialize pickup from Pawn that dropped it

GiveTo[edit]

function GiveTo (Pawn P)

Overrides: DroppedPickup.GiveTo

give pickup to player

States[edit]

Pickup[edit]

Inherits from: UTDroppedPickup.Pickup

Modifiers: auto

Pickup.ValidTouch[edit]

function bool ValidTouch (Pawn Other)

Overrides: UTDroppedPickup.Pickup.ValidTouch