Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:UTEmit_VehicleHit (UDK)

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Revision as of 11:47, 6 November 2009 by (Talk)

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UDK Object >> Actor >> Emitter >> UTEmitter >> UTEmit_HitEffect >> UTEmit_VehicleHit
Package: 
UTGame
This class in other games:
UT3


Subobjects

ParticleSystemComponent0

Class: Engine.ParticleSystemComponent

Inherits from: UTEmit_HitEffect.ParticleSystemComponent0

Property Value
bOwnerNoSee True
ReplacementPrimitive None
Template ParticleSystem'FX_VehicleExplosions.Effects.PS_Vehicle_DamageImpact'