Mostly Harmless

UE3:UTEmit_HitEffect (UDK)

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UDK Object >> Actor >> Emitter >> UTEmitter >> UTEmit_HitEffect
Package: 
UTGame
Direct subclasses:
UTEmit_BloodSpray, UTEmit_BodyFlame, UTEmit_VehicleHit
This class in other games:
UT3


Subobjects[edit]

ParticleSystemComponent0[edit]

Class: Engine.ParticleSystemComponent

Inherits from: UTEmitter.ParticleSystemComponent0

Property Value
ReplacementPrimitive None

Instance functions[edit]

AttachTo[edit]

simulated function AttachTo (Pawn P, name NewBoneName)


PawnBaseDied[edit]

simulated function PawnBaseDied ()

Overrides: Actor.PawnBaseDied