I love the smell of UnrealEd crashing in the morning. – tarquin

UE3:UTFamilyInfo_Ironguard_Male (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> UTFamilyInfo >> UTFamilyInfo_Human >> UTFamilyInfo_Ironguard >> UTFamilyInfo_Ironguard_Male

Contents

Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
AnimSets[0] AnimSet'CH_AnimHuman.Anims.K_AnimHuman_BaseMale'
ArmMeshName "CH_IronGuard_Arms.Mesh.SK_CH_IronGuard_Arms_MaleB_1P"
ArmMeshPackageName "CH_IronGuard_Arms"
ArmSkinPackageName "CH_IronGuard_Arms"
BaseMICParent MaterialInstanceConstant'CH_All.Materials.MI_CH_ALL_IronG_Base'
BioDeathMICParent MaterialInstanceConstant'CH_All.Materials.MI_CH_ALL_IronG_BioDeath'
BlueArmSkinName "CH_IronGuard_Arms.Materials.M_CH_IronG_Arms_FirstPersonArm_VBlue"
CharEditorIdleAnimName 'CC_Human_Male_Idle'
FamilyID "IRNM"
MasterSkeleton SkeletalMesh'CH_All.Mesh.SK_Master_Skeleton_Human_Male'
NeckStumpName "SK_CH_IronG_Male_NeckStump01"
PhysAsset PhysicsAsset'CH_AnimHuman.Mesh.SK_CH_BaseMale_Physics'
RedArmSkinName "CH_IronGuard_Arms.Materials.M_CH_IronG_Arms_FirstPersonArm_VRed"