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UE3:UTFamilyInfo_Ironguard_Male (UT3)
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Object >> UTFamilyInfo >> UTFamilyInfo_Human >> UTFamilyInfo_Ironguard >> UTFamilyInfo_Ironguard_Male |
Contents
- Package:
- UTGame
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Default values[edit]
Property | Value |
---|---|
AnimSets[0] | AnimSet'CH_AnimHuman.Anims.K_AnimHuman_BaseMale' |
ArmMeshName | "CH_IronGuard_Arms.Mesh.SK_CH_IronGuard_Arms_MaleB_1P" |
ArmMeshPackageName | "CH_IronGuard_Arms" |
ArmSkinPackageName | "CH_IronGuard_Arms" |
BaseMICParent | MaterialInstanceConstant'CH_All.Materials.MI_CH_ALL_IronG_Base' |
BioDeathMICParent | MaterialInstanceConstant'CH_All.Materials.MI_CH_ALL_IronG_BioDeath' |
BlueArmSkinName | "CH_IronGuard_Arms.Materials.M_CH_IronG_Arms_FirstPersonArm_VBlue" |
CharEditorIdleAnimName | 'CC_Human_Male_Idle' |
FamilyID | "IRNM" |
MasterSkeleton | SkeletalMesh'CH_All.Mesh.SK_Master_Skeleton_Human_Male' |
NeckStumpName | "SK_CH_IronG_Male_NeckStump01" |
PhysAsset | PhysicsAsset'CH_AnimHuman.Mesh.SK_CH_BaseMale_Physics' |
RedArmSkinName | "CH_IronGuard_Arms.Materials.M_CH_IronG_Arms_FirstPersonArm_VRed" |