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UE3:UTGameSettingsCommon (UDK)

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UDK Object >> Settings >> OnlineGameSettings >> UTGameSettingsCommon
Package: 
UTGame
Direct subclasses:
UTGameSettingsCTF, UTGameSettingsDM, UTGameSettingsPersonal, UTGameSettingsTDM, UTGameSettingsVCTF
This class in other games:
UT3

Holds the settings that are common to all match types

Constants[edit]

See UTGameSettingsCommon constants.

Properties[edit]

MaxPlayers[edit]

Type: int

Modifiers: databinding

The maximum number of players allowed on this server.

Default value: 16

MinNetPlayers[edit]

Type: int

Modifiers: databinding

The minumum number of players that must be present before the match starts.

Default values[edit]

Property Value
LocalizedSettings[0]
Member Value
AdvertisementType ODAT_OnlineService
Id 32779
LocalizedSettings[1]
Member Value
AdvertisementType ODAT_OnlineService
ValueIndex 2
LocalizedSettings[2]
Member Value
AdvertisementType ODAT_OnlineService
Id 1
LocalizedSettings[3]
Member Value
AdvertisementType ODAT_OnlineService
Id 6
ValueIndex 1
LocalizedSettings[4]
Member Value
AdvertisementType ODAT_OnlineService
Id 7
LocalizedSettings[5]
Member Value
AdvertisementType ODAT_OnlineService
Id 8
LocalizedSettings[6]
Member Value
AdvertisementType ODAT_OnlineService
Id 9
LocalizedSettings[7]
Member Value
AdvertisementType ODAT_OnlineService
Id 10
LocalizedSettings[8]
Member Value
AdvertisementType ODAT_OnlineService
Id 11
LocalizedSettings[9]
Member Value
AdvertisementType ODAT_OnlineService
Id 12
LocalizedSettings[10]
Member Value
AdvertisementType ODAT_OnlineService
Id 13
ValueIndex 1
LocalizedSettings[11]
Member Value
AdvertisementType ODAT_OnlineService
Id 14
LocalizedSettingsMappings[0]
Member Value
ColumnHeaderText "Game"
Id 32779
Name 'GameMode'
ValueMappings
Member Value
Name 'Deathmatch'
Member Value
Id 4
Name 'Team Deathmatch'
Member Value
Id 1
Name 'Capture The Flag'
Member Value
Id 3
Name 'Vehicle CTF'
Member Value
Id 2
Name 'Warfare'
Member Value
Id 5
Name 'Duel'
Member Value
Id 7
Name 'Greed'
Member Value
Id 6
Name 'Campaign'
Member Value
Name 'Custom'
LocalizedSettingsMappings[1]
Member Value
ColumnHeaderText "Bot Skill"
Name 'BotSkill'
ValueMappings
Member Value
Name 'Novice'
Member Value
Id 1
Name 'Average'
Member Value
Id 2
Name 'Experienced'
Member Value
Id 3
Name 'Skilled'
Member Value
Id 4
Name 'Adept'
Member Value
Id 5
Name 'Masterful'
Member Value
Id 6
Name 'Inhuman'
Member Value
Id 7
Name 'Godlike'
LocalizedSettingsMappings[2]
Member Value
ColumnHeaderText "Map"
Id 1
Name 'MapName'
ValueMappings
Member Value
Name 'Custom'
LocalizedSettingsMappings[3]
Member Value
ColumnHeaderText "Pure"
Id 6
Name 'PureServer'
ValueMappings
Member Value
Name 'No'
Member Value
Id 1
Name 'Yes'
LocalizedSettingsMappings[4]
Member Value
ColumnHeaderText "Locked"
Id 7
Name 'LockedServer'
ValueMappings
Member Value
Name 'No'
Member Value
Id 1
Name 'Yes'
LocalizedSettingsMappings[5]
Member Value
ColumnHeaderText "Vs Bots"
Id 8
Name 'VsBots'
ValueMappings
Member Value
Name 'Disabled'
Member Value
Id 2
Name '1:1'
Member Value
Id 3
Name '3:2'
Member Value
Id 4
Name '2:1'
LocalizedSettingsMappings[6]
Member Value
ColumnHeaderText "Campaign"
Id 9
Name 'Campaign'
ValueMappings
Member Value
Name 'No'
Member Value
Id 1
Name 'Yes'
LocalizedSettingsMappings[7]
Member Value
ColumnHeaderText "Forced Respawn"
Id 10
Name 'ForceRespawn'
ValueMappings
Member Value
Name 'No'
Member Value
Id 1
Name 'Yes'
LocalizedSettingsMappings[8]
Member Value
ColumnHeaderText "M/KB"
Id 11
Name 'AllowKeyboard'
ValueMappings
Member Value
Name 'No'
Member Value
Id 1
Name 'Yes'
LocalizedSettingsMappings[9]
Member Value
ColumnHeaderText "Full"
Id 12
Name 'IsFullServer'
ValueMappings
Member Value
Name 'No'
Member Value
Id 1
Name 'Yes'
LocalizedSettingsMappings[10]
Member Value
ColumnHeaderText "Empty"
Id 13
Name 'IsEmptyServer'
ValueMappings
Member Value
Name 'No'
Member Value
Id 1
Name 'Yes'
LocalizedSettingsMappings[11]
Member Value
ColumnHeaderText "Dedicated"
Id 14
Name 'IsDedicated'
ValueMappings
Member Value
Name 'No'
Member Value
Id 1
Name 'Yes'
NumPublicConnections 16
Properties[0]
Member Value
AdvertisementType ODAT_QoS
Data
Member Value
Type SDT_String
PropertyId 1073741825
Properties[1]
Member Value
AdvertisementType ODAT_QoS
Data
Member Value
Type SDT_String
PropertyId 1073741826
Properties[2]
Member Value
AdvertisementType ODAT_OnlineService
Data
Member Value
Type SDT_Int32
Value1 20
PropertyId 268435704
Properties[3]
Member Value
AdvertisementType ODAT_OnlineService
Data
Member Value
Type SDT_Int32
Value1 20
PropertyId 268435705
Properties[4]
Member Value
AdvertisementType ODAT_OnlineService
Data
Member Value
Type SDT_Int32
Value1 5
PropertyId 268435703
Properties[5]
Member Value
AdvertisementType ODAT_QoS
Data
Member Value
Type SDT_String
PropertyId 1073741827
Properties[6]
Member Value
AdvertisementType ODAT_OnlineService
Data
Member Value
Type SDT_Int32
PropertyId 268435717
Properties[7]
Member Value
AdvertisementType ODAT_QoS
Data
Member Value
Type SDT_String
PropertyId 1073741828
PropertyMappings[0]
Member Value
ColumnHeaderText "Map"
Id 1073741825
Name 'CustomMapName'
PropertyMappings[1]
Member Value
ColumnHeaderText "Game"
Id 1073741826
Name 'CustomGameMode'
PropertyMappings[2]
Member Value
ColumnHeaderText "Goal Score"
Id 268435704
MappingType PVMT_PredefinedValues
Name 'GoalScore'
PredefinedValues
Member Value
Type SDT_Int32
Member Value
Type SDT_Int32
Value1 5
Member Value
Type SDT_Int32
Value1 10
Member Value
Type SDT_Int32
Value1 15
Member Value
Type SDT_Int32
Value1 20
Member Value
Type SDT_Int32
Value1 25
Member Value
Type SDT_Int32
Value1 30
Member Value
Type SDT_Int32
Value1 35
Member Value
Type SDT_Int32
Value1 40
Member Value
Type SDT_Int32
Value1 45
Member Value
Type SDT_Int32
Value1 50
Member Value
Type SDT_Int32
Value1 55
Member Value
Type SDT_Int32
Value1 60
PropertyMappings[3]
Member Value
ColumnHeaderText "Time Limit"
Id 268435705
MappingType PVMT_PredefinedValues
Name 'TimeLimit'
PredefinedValues
Member Value
Type SDT_Int32
Member Value
Type SDT_Int32
Value1 5
Member Value
Type SDT_Int32
Value1 10
Member Value
Type SDT_Int32
Value1 15
Member Value
Type SDT_Int32
Value1 20
Member Value
Type SDT_Int32
Value1 30
Member Value
Type SDT_Int32
Value1 45
Member Value
Type SDT_Int32
Value1 60
PropertyMappings[4]
Member Value
ColumnHeaderText "Bots"
Id 268435703
MappingType PVMT_PredefinedValues
Name 'NumBots'
PredefinedValues
Member Value
Type SDT_Int32
Member Value
Type SDT_Int32
Value1 1
Member Value
Type SDT_Int32
Value1 2
Member Value
Type SDT_Int32
Value1 3
Member Value
Type SDT_Int32
Value1 4
Member Value
Type SDT_Int32
Value1 5
Member Value
Type SDT_Int32
Value1 6
Member Value
Type SDT_Int32
Value1 7
Member Value
Type SDT_Int32
Value1 8
Member Value
Type SDT_Int32
Value1 9
Member Value
Type SDT_Int32
Value1 10
Member Value
Type SDT_Int32
Value1 11
Member Value
Type SDT_Int32
Value1 12
Member Value
Type SDT_Int32
Value1 13
Member Value
Type SDT_Int32
Value1 14
Member Value
Type SDT_Int32
Value1 15
Member Value
Type SDT_Int32
Value1 16
PropertyMappings[5]
Member Value
ColumnHeaderText "Server Description"
Id 1073741827
Name 'ServerDescription'
PropertyMappings[6]
Member Value
ColumnHeaderText "Mutators"
Id 268435717
Name 'OfficialMutators'
PropertyMappings[7]
Member Value
Id 1073741828
Name 'CustomMutators'

Functions[edit]

Static native functions[edit]

BlobToString[edit]

native static function string BlobToString (const out string InBlob)

Converts a hexified blob to a normal string.

Parameters:

  • InBlob - String to convert back.

Returns:

Returns whether or not the string was converted.

StringToBlob[edit]

native static function bool StringToBlob (const out string InString, out string OutBlob)

Converts a string to a hexified blob.

Parameters:

  • InString - String to convert.
  • OutBlob - Resulting blob

Returns:

Returns whether or not the string was converted.

Instance functions[edit]

BuildURL[edit]

function BuildURL (out string OutURL)

Overrides: Settings.BuildURL

Builds a URL string out of the properties/contexts and databindings of this object.

GenerateMutatorBitmaskFromURL[edit]

function int GenerateMutatorBitmaskFromURL (UTUIDataStore_MenuItems MenuDataStore, out array<stringMutatorClassNames)

Generates a bitmask of active mutators which were created by epic. The bits are derived by left-shifting by the mutator's index into the UTUIDataStore_MenuItems' list of UTUIDataProvider_Mutators.

Returns:

a bitmask which has bits on for any enabled official mutators.

SetCustomMapName[edit]

function SetCustomMapName (string MapName)

Sets the property that advertises the custom map name

Parameters:

  • MapName - the string to use

SetCustomMutators[edit]

function SetCustomMutators (UTUIDataStore_MenuItems MenuDataStore, const out array<stringMutatorClassNames)

Sets the custom mutators property with a delimited string containing the friendly names for all active custom (non-epic) mutators.

Parameters:

  • MenuDataStore - the data store which contains the UI data for all game resources (mutators, maps, gametypes, etc.)
  • MutatorClassNames - the array of pathnames for all mutators currently active in the game

SetMutators[edit]

function SetMutators (const out string URL)


SetOfficialMutatorBitmask[edit]

function SetOfficialMutatorBitmask (int MutatorBitmask)

Sets the property that advertises the official mutators being used in the game.

Parameters:

  • MutatorBitmask - bitmask of epic mutators that are active for this game session (bits are derived by left-shifting by the mutator's index into the UTUIDataStore_MenuItems' list of UTUIDataProvider_Mutators

UpdateFromURL[edit]

function UpdateFromURL (const out string URL, GameInfo Game)

Overrides: Settings.UpdateFromURL

Updates the game settings object from parameters passed on the URL

Parameters:

  • URL - the URL to parse for settings