I'm a doctor, not a mechanic
UE3:UTGib_ScorpionHatch (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> UTGib >> UTGib_Vehicle >> UTGib_ScorpionHatch |
- Package:
- UTGameContent
- This class in other games:
- UDK
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
CollisionComponent | UTGibStaticMeshComponent'GibStaticMeshComp' |
Components[1] | UTGibStaticMeshComponent'GibStaticMeshComp' |
GibMeshComp | UTGibStaticMeshComponent'GibStaticMeshComp' |
Subobjects[edit]
GibLightEnvironmentComp[edit]
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTGib_Vehicle.GibLightEnvironmentComp
No new values.
GibStaticMeshComp[edit]
Class: UTGame.UTGibStaticMeshComponent
Property | Value |
---|---|
CachedCullDistance | 8000.0 |
StaticMesh | StaticMesh'FX_VehicleExplosions.ScorpionParts.S_FX_ScorpionCanopy' |