I don't need to test my programs. I have an error-correcting modem.
UE3:UTGibStaticMeshComponent (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Component >> ActorComponent >> PrimitiveComponent >> MeshComponent >> StaticMeshComponent >> UTGibStaticMeshComponent |
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
bCastDynamicShadow | False | ||||||||||||
BlockActors | False | ||||||||||||
bNotifyRigidBodyCollision | True | ||||||||||||
bUseAsOccluder | False | ||||||||||||
CastShadow | False | ||||||||||||
CullDistance | 8000.0 | ||||||||||||
RBCollideWithChannels |
|
||||||||||||
ScriptRigidBodyCollisionThreshold | 5.0 |