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UE3:UTHeroBomb (UT3)

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UT3 Object >> Actor >> UTHeroBomb
Package: 
UTGame

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties

CountdownPulseEffect

Type: class<UTReplicatedEmitter>

Effect for countdown pulsing

Default value: Class'UTGame.UTEmit_HeroBombWarning'

CountdownPulses

Type: int

Number of countdown pulses since hero's death

CountdownPulseSound

Type: SoundCue

Pulsing sound to play during hero death countdown

Default value: SoundCue'A_Titan_Extras.Powerups.A_Powerup_Invulnerability_WarningCue'

InstigatorController

Type: Controller

Controller for the dead hero that spawned this hero bomb

MaxCountdownPulses

Type: int

Number of pulses before a hero's corpse explodes

Default value: 3

Default values

Property Value
bAlwaysRelevant True
CollisionType COLLIDE_CustomDefault

Functions

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions

Explode

reliable server function Explode ()


ExplodeCountdown

simulated function ExplodeCountdown ()

Timer function to be called at each pulse during the hero explosion countdown

SetTeamIndex

simulated function SetTeamIndex (int TeamIndex)

Sets the warning emitter class based on team