Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTHugeExplosionLight (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> Component >> ActorComponent >> LightComponent >> PointLightComponent >> UTExplosionLight >> UTHugeExplosionLight

Contents

Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
HighDetailFrameTime 0.02
Radius 1024.0
TimeShift[0]
Member Value
Brightness 16.0
LightColor
Member Value
A 255
B 255
G 255
R 255
Radius 512.0
TimeShift[1]
Member Value
Brightness 16.0
LightColor
Member Value
A 255
B 255
G 255
R 255
Radius 1024.0
StartTime 0.8
TimeShift[2]
Member Value
Brightness 32.0
LightColor
Member Value
A 255
B 255
G 255
R 255
Radius 2048.0
StartTime 0.9
TimeShift[3]
Member Value
Brightness 32.0
LightColor
Member Value
A 255
B 255
G 255
R 255
Radius 2048.0
StartTime 1.3
TimeShift[4]
Member Value
Brightness 16.0
LightColor
Member Value
A 255
B 220
G 255
R 255
Radius 1024.0
StartTime 1.8
TimeShift[5]
Member Value
Brightness 8.0
LightColor
Member Value
A 255
B 255
G 255
R 255
Radius 1024.0
StartTime 2.0