Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Difference between revisions of "UE3:UTHugeExplosionLight (UT3)"
From Unreal Wiki, The Unreal Engine Documentation Site
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Line 15: | Line 15: | ||
! Property | ! Property | ||
! Value | ! Value | ||
+ | |- | ||
+ | | {{tl|HighDetailFrameTime||UTExplosionLight}} | ||
+ | | 0.02 | ||
|- | |- | ||
| {{tl|Radius||PointLightComponent}} | | {{tl|Radius||PointLightComponent}} | ||
Line 25: | Line 28: | ||
! Value | ! Value | ||
|- | |- | ||
− | | | + | | Brightness |
− | | | + | | 16.0 |
|- | |- | ||
− | | | + | | LightColor |
| | | | ||
+ | {| class="list defaults" | ||
+ | ! {{tl|Color||Object structs|Member}} | ||
+ | ! Value | ||
+ | |- | ||
+ | | A | ||
+ | | 255 | ||
+ | |- | ||
+ | | B | ||
+ | | 255 | ||
+ | |- | ||
+ | | G | ||
+ | | 255 | ||
+ | |- | ||
+ | | R | ||
+ | | 255 | ||
+ | |} | ||
|- | |- | ||
| Radius | | Radius | ||
Line 41: | Line 60: | ||
! Value | ! Value | ||
|- | |- | ||
− | | | + | | Brightness |
− | | | + | | 16.0 |
|- | |- | ||
− | | | + | | LightColor |
| | | | ||
+ | {| class="list defaults" | ||
+ | ! {{tl|Color||Object structs|Member}} | ||
+ | ! Value | ||
|- | |- | ||
− | | | + | | A |
− | | | + | | 255 |
+ | |- | ||
+ | | B | ||
+ | | 255 | ||
+ | |- | ||
+ | | G | ||
+ | | 255 | ||
+ | |- | ||
+ | | R | ||
+ | | 255 | ||
+ | |} | ||
+ | |- | ||
+ | | Radius | ||
+ | | 1024.0 | ||
|- | |- | ||
| StartTime | | StartTime | ||
− | | 0. | + | | 0.8 |
|} | |} | ||
|- | |- | ||
Line 60: | Line 95: | ||
! Value | ! Value | ||
|- | |- | ||
− | | | + | | Brightness |
− | | | + | | 32.0 |
|- | |- | ||
− | | | + | | LightColor |
| | | | ||
+ | {| class="list defaults" | ||
+ | ! {{tl|Color||Object structs|Member}} | ||
+ | ! Value | ||
|- | |- | ||
− | | | + | | A |
− | | | + | | 255 |
+ | |- | ||
+ | | B | ||
+ | | 255 | ||
+ | |- | ||
+ | | G | ||
+ | | 255 | ||
+ | |- | ||
+ | | R | ||
+ | | 255 | ||
+ | |} | ||
+ | |- | ||
+ | | Radius | ||
+ | | 2048.0 | ||
|- | |- | ||
| StartTime | | StartTime | ||
− | | 0. | + | | 0.9 |
|} | |} | ||
|- | |- | ||
Line 79: | Line 130: | ||
! Value | ! Value | ||
|- | |- | ||
− | | | + | | Brightness |
− | | | + | | 32.0 |
|- | |- | ||
− | | | + | | LightColor |
| | | | ||
+ | {| class="list defaults" | ||
+ | ! {{tl|Color||Object structs|Member}} | ||
+ | ! Value | ||
|- | |- | ||
− | | | + | | A |
− | | | + | | 255 |
+ | |- | ||
+ | | B | ||
+ | | 255 | ||
+ | |- | ||
+ | | G | ||
+ | | 255 | ||
+ | |- | ||
+ | | R | ||
+ | | 255 | ||
+ | |} | ||
+ | |- | ||
+ | | Radius | ||
+ | | 2048.0 | ||
|- | |- | ||
| StartTime | | StartTime | ||
− | | 1. | + | | 1.3 |
|} | |} | ||
|- | |- | ||
Line 98: | Line 165: | ||
! Value | ! Value | ||
|- | |- | ||
− | | | + | | Brightness |
− | | | + | | 16.0 |
|- | |- | ||
− | | | + | | LightColor |
| | | | ||
+ | {| class="list defaults" | ||
+ | ! {{tl|Color||Object structs|Member}} | ||
+ | ! Value | ||
|- | |- | ||
− | | | + | | A |
− | | | + | | 255 |
+ | |- | ||
+ | | B | ||
+ | | 220 | ||
+ | |- | ||
+ | | G | ||
+ | | 255 | ||
+ | |- | ||
+ | | R | ||
+ | | 255 | ||
+ | |} | ||
+ | |- | ||
+ | | Radius | ||
+ | | 1024.0 | ||
|- | |- | ||
| StartTime | | StartTime | ||
− | | 1. | + | | 1.8 |
|} | |} | ||
|- | |- | ||
Line 117: | Line 200: | ||
! Value | ! Value | ||
|- | |- | ||
− | | | + | | Brightness |
− | | | + | | 8.0 |
|- | |- | ||
− | | | + | | LightColor |
| | | | ||
+ | {| class="list defaults" | ||
+ | ! {{tl|Color||Object structs|Member}} | ||
+ | ! Value | ||
|- | |- | ||
− | | | + | | A |
− | | | + | | 255 |
+ | |- | ||
+ | | B | ||
+ | | 255 | ||
+ | |- | ||
+ | | G | ||
+ | | 255 | ||
+ | |- | ||
+ | | R | ||
+ | | 255 | ||
+ | |} | ||
+ | |- | ||
+ | | Radius | ||
+ | | 1024.0 | ||
|- | |- | ||
| StartTime | | StartTime |
Latest revision as of 07:40, 23 May 2008
Object >> Component >> ActorComponent >> LightComponent >> PointLightComponent >> UTExplosionLight >> UTHugeExplosionLight |
Contents
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value | ||||||||||||||||||||
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HighDetailFrameTime | 0.02 | ||||||||||||||||||||
Radius | 1024.0 | ||||||||||||||||||||
TimeShift[0] |
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TimeShift[1] |
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TimeShift[2] |
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TimeShift[3] |
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TimeShift[4] |
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TimeShift[5] |
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