Mostly Harmless
UE3:UTKillZVolume (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Brush >> Volume >> PhysicsVolume >> UTKillZVolume |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
UTKillZVolume Kills pawns using KillZ interface
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'UTKillZVolume'[edit]
KillZDamageType[edit]
Type: class<DamageType>
Default value: Class'Engine.KillZDamageType'
Default values[edit]
Property | Value |
---|---|
CollisionType | COLLIDE_CustomDefault |
Subobjects[edit]
BrushComponent0[edit]
Class: Engine.BrushComponent
Inherits from: PhysicsVolume.BrushComponent0
No new values.
Events[edit]
ActorEnteredVolume[edit]
event ActorEnteredVolume (Actor Other)
Overrides: PhysicsVolume.ActorEnteredVolume
KillActor[edit]
simulated event KillActor (Actor Other)
PawnEnteredVolume[edit]
event PawnEnteredVolume (Pawn Other)
Overrides: PhysicsVolume.PawnEnteredVolume
Touch[edit]
simulated event Touch (Actor Other, PrimitiveComponent OtherComp, Object.Vector HitLocation, Object.Vector HitNormal)
Overrides: PhysicsVolume.Touch