Cogito, ergo sum

UE3:UTKillZVolume (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> Actor >> Brush >> Volume >> PhysicsVolume >> UTKillZVolume
Package: 
UTGame
This class in other games:
UDK

UTKillZVolume Kills pawns using KillZ interface


Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'UTKillZVolume'

KillZDamageType

Type: class<DamageType>


Default value: Class'Engine.KillZDamageType'

Default values

Property Value
CollisionType COLLIDE_CustomDefault

Subobjects

BrushComponent0

Class: Engine.BrushComponent

Inherits from: PhysicsVolume.BrushComponent0

No new values.

Events

ActorEnteredVolume

event ActorEnteredVolume (Actor Other)

Overrides: PhysicsVolume.ActorEnteredVolume


KillActor

simulated event KillActor (Actor Other)


PawnEnteredVolume

event PawnEnteredVolume (Pawn Other)

Overrides: PhysicsVolume.PawnEnteredVolume


Touch

simulated event Touch (Actor Other, PrimitiveComponent OtherComp, Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: PhysicsVolume.Touch