My program doesn't have bugs. It just develops random features.

UE3:UTKillerMessage (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> LocalMessage >> UTLocalMessage >> UTWeaponKillMessage >> UTKillerMessage
Package: 
UTGame
This class in other games:
UT3

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'Message'[edit]

OtherKilled[edit]

Type: string

Modifiers: localized


Default value: "killed"

OtherKilledPrefix[edit]

Type: string

Modifiers: localized


OtherKilledTrailer[edit]

Type: string

Modifiers: localized


YouKilled[edit]

Type: string

Modifiers: localized


Default value: "You killed"

YouKilledTrailer[edit]

Type: string

Modifiers: localized


YouTeamKilled[edit]

Type: string

Modifiers: localized


Default value: "You team-killed"

YouTeamKilledTrailer[edit]

Type: string

Modifiers: localized


Default values[edit]

Property Value
bIsUnique True
FontSize 2

Static functions[edit]

GetString[edit]

static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString