My program doesn't have bugs. It just develops random features.

UE3:UTKillerMessage (UT3)

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UT3 Object >> LocalMessage >> UTLocalMessage >> UTWeaponKillMessage >> UTKillerMessage
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'Message'

OtherKilled

Type: string

Modifiers: localized


Default value: "getötet"

OtherKilledPrefix

Type: string

Modifiers: localized


OtherKilledTrailer

Type: string

Modifiers: localized


YouKilled

Type: string

Modifiers: localized


Default value: "Sie töteten"

YouKilledTrailer

Type: string

Modifiers: localized


YouTeamKilled

Type: string

Modifiers: localized


Default value: "Sie töteten Ihr Teammitglied"

YouTeamKilledTrailer

Type: string

Modifiers: localized


Default values

Property Value
bIsUnique True
FontSize 2

Static functions

GetString

static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString