Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTMutator_Arena (UT3)

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UT3 Object >> Actor >> Info >> Mutator >> UTMutator >> UTMutator_Arena
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties[edit]

ArenaWeaponClassPath[edit]

Type: string

Modifiers: config

full path to class of weapon to use

Default value: "UTGame.UTWeap_ShockRifle"

Default values[edit]

Property Value
GroupNames[0] "WEAPONMOD"
GroupNames[1] "WEAPONRESPAWN"

Subobjects[edit]

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: UTMutator.Sprite

No new values.

Functions[edit]

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions[edit]

CheckReplacement[edit]

function bool CheckReplacement (Actor Other)

Overrides: Mutator.CheckReplacement

Returns true to keep this actor

ModifyPlayer[edit]

function ModifyPlayer (Pawn Other)

Overrides: Mutator.ModifyPlayer