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UE3:UTMutator (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UTGame
- Direct subclasses:
- UTMutator_Arena, UTMutator_SpeedFreak, UTMutator_Survival, UTMutator_SuperBerserk, UTMutator_Handicap, UTMutator_BigHead, UTMutator_FriendlyFire, UTMutator_Instagib, UTMutator_LowGrav, UTMutator_NoHoverboard, UTMutator_NoOrbs, UTMutator_NoPowerups, UTMutator_NoTranslocator, UTMutator_Slomo, UTMutator_SlowTimeKills, UTMutator_WeaponReplacement, UTMutator_WeaponsRespawn, UTMutator_Hero
- Known custom subclasses:
- UTMutator_MotionBlurPC (UT3), UT_MDB_GameExp (UT3)
- This class in other games:
- UDK
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
bExportMenuData[edit]
Type: bool
if set, when this class is compiled, a menu entry for it will be automatically added/updated in its package.ini file (abstract classes are skipped even if this flag is set)
Default value: True
Subobjects[edit]
Sprite[edit]
Class: Engine.SpriteComponent
Inherits from: Mutator.Sprite
No new values.
Instance functions[edit]
GetNextUTMutator[edit]
function UTMutator GetNextUTMutator ()
utility to get the next UTMutator in the mutator list, for hooks that aren't in the base engine
MutatorIsAllowed[edit]
function bool MutatorIsAllowed ()
Overrides: Mutator.MutatorIsAllowed
ProcessSpeechRecognition[edit]
function ProcessSpeechRecognition (UTPlayerController Speaker, const out array<OnlineSubsystem.SpeechRecognizedWord> Words)
parses the given player's recognized speech into bot orders, etc