Always snap to grid
UE3:UTMutator_Handicap (UT3)
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Properties[edit]
HandicapInventory[edit]
Type: array<class<Inventory> >
Default value, index 1: Class'UTGame.UTWeap_Enforcer'
Default value, index 2: Class'UTGame.UTWeap_RocketLauncher'
Default values[edit]
Property | Value |
---|---|
GroupNames[0] | "HANDICAP" |
Subobjects[edit]
Sprite[edit]
Class: Engine.SpriteComponent
Inherits from: UTMutator.Sprite
No new values.
Instance functions[edit]
ModifyPlayer[edit]
function ModifyPlayer (Pawn P)
Overrides: Mutator.ModifyPlayer