Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTMutator_Handicap (UDK)

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UDK Object >> Actor >> Info >> Mutator >> UTMutator >> UTMutator_Handicap
Package: 
UTGame
This class in other games:
UT3


Default values[edit]

Property Value
GroupNames[0] "HANDICAP"

Subobjects[edit]

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: UTMutator.Sprite

Property Value
ReplacementPrimitive None

Instance functions[edit]

ModifyPlayer[edit]

function ModifyPlayer (Pawn P)

Overrides: Mutator.ModifyPlayer