UE3:UTMutator MotionBlurPC (UT3)
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Introduction
Adds motion blur to the PC version of UT3 just like the PS3 version has.
Functions
- PostBeginPlay()
- Delays the setting of the motion blur until after its been turned off.
- EffectTimer()
- Sets the motion blur ingame back to true.
Code
//===================================================
// Class: UTMutator_MotionBlurPC
// Creation date: 13/02/2008 21:13
// Contributors: OlympusMons(/d!b\)
//===================================================
class UTMutator_MotionBlurPC extends UTMutator;
function PostBeginPlay()
{
SetTimer(1.0, false, 'EffectTimer');
}
function EffectTimer()
{
local UTPlayerController PC;
local LocalPlayer LocPlayer;
local PostProcessEffect MB;
ForEach LocalPlayerControllers(class'UTPlayerController', PC)
{
LocPlayer=LocalPlayer(PC.Player);
if(LocPlayer!=None)
{
MB = LocPlayer.PlayerPostProcess.FindPostProcessEffect('MotionBlur');
if(MB!=None)
{
MB.bShowInGame = true;
}
}
}
}