UE3:UTOnslaughtNodeTeleporter_Content (UT3)
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Object >> Actor >> NavigationPoint >> UTOnslaughtNodeTeleporter >> UTOnslaughtNodeTeleporter_Content |
- Package:
- UTGameContent
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Default values
Subobjects
AmbientSoundComponent0
Class: Engine.AudioComponent
Property | Value |
---|---|
bAutoPlay | True |
bStopWhenOwnerDestroyed | True |
Arrow
Class: Engine.ArrowComponent
Inherits from: UTOnslaughtNodeTeleporter.Arrow
No new values.
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTOnslaughtNodeTeleporter.CollisionCylinder
Property | Value |
---|---|
CollisionHeight | 30.0 |
OnslaughtNodeTeleporterLightEnvironment
Class: Engine.DynamicLightEnvironmentComponent
Property | Value |
---|---|
bCastShadows | False |
bDynamic | False |
ParticleSystemComponent0
Class: Engine.ParticleSystemComponent
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
SecondsBeforeInactive | 1.0 | ||||||||
Translation |
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ParticleSystemComponent1
Class: Engine.ParticleSystemComponent
No new values.
PathRenderer
Class: Engine.PathRenderingComponent
Inherits from: UTOnslaughtNodeTeleporter.PathRenderer
No new values.
SceneCapture2DComponent0
Class: Engine.SceneCapture2DComponent
Property | Value |
---|---|
bSkipUpdateIfOwnerOccluded | True |
bUpdateMatrices | False |
FarPlane | -1.0 |
FrameRate | 15.0 |
MaxStreamingUpdateDist | 1000.0 |
MaxUpdateDist | 1000.0 |
NearPlane | 10.0 |
StaticMeshComponent0
Class: Engine.StaticMeshComponent
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bCastDynamicShadow | False | ||||||||
bUseAsOccluder | False | ||||||||
LightEnvironment | DynamicLightEnvironmentComponent'UTGameContent.Default__UTOnslaughtNodeTeleporter_Content:OnslaughtNodeTeleporterLightEnvironment' | ||||||||
Scale | 0.5 | ||||||||
StaticMesh | StaticMesh'GP_Onslaught.Mesh.S_GP_Ons_Conduit' | ||||||||
Translation |
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