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UE3:UTOnslaughtPRI (UT3)
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Object >> Actor >> Info >> ReplicationInfo >> PlayerReplicationInfo >> UTPlayerReplicationInfo >> UTOnslaughtPRI |
- Package:
- UTGame
- Direct subclass:
- UTOnslaughtHeroPRI
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Properties[edit]
bPendingMapDisplay[edit]
Type: bool
PendingDamageBonus[edit]
Type: float
PendingHealBonus[edit]
Type: float
node healing score bonus that hasn't yet been added to Score
Instance functions[edit]
AddDamageBonus[edit]
function AddDamageBonus (float Bonus)
AddHealBonus[edit]
function AddHealBonus (float Bonus)
GetCurrentNode[edit]
simulated function UTOnslaughtObjective GetCurrentNode ()