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UE3:UTProj_BioGlobling (UT3)
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Object >> Actor >> Projectile >> UTProjectile >> UTProj_BioShot >> UTProj_BioGlobling |
- Package:
- UTGameContent
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Subobjects
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTProj_BioShot.CollisionCylinder
No new values.
ProjectileMesh
Class: Engine.StaticMeshComponent
Inherits from: UTProj_BioShot.ProjectileMesh
No new values.
Instance functions
ProcessTouch
Overrides: UTProjectile.ProcessTouch
States
Flying
Inherits from: UTProj_BioShot.Flying
Modifiers: auto
Flying.ProcessTouch
Overrides: UTProj_BioShot.Flying.ProcessTouch
OnGround
OnGround.ProcessTouch
Overrides: UTProj_BioShot.OnGround.ProcessTouch