Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Difference between revisions of "UE3:UTProj EradicatorShell Content (UT3)"
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Latest revision as of 01:31, 16 August 2009
Object >> Actor >> Projectile >> UTProjectile >> UTProj_SPMAShell >> UTProj_SPMAShell_Content >> UTProj_EradicatorShell_Content |
- Package:
- UT3Gold
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
ChildProjectileClass | Class'UT3Gold.UTProj_EradicatorShellChild' |
MyDamageType | Class'UT3Gold.UTDmgType_EradicatorShell' |
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTProj_SPMAShell_Content.CollisionCylinder
No new values.