I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE3:UTProj_EradicatorShell_Content (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 01:31, 16 August 2009 by Wormbo (Talk | contribs) (1 revision: UT3 Titan Pack classes)
Object >> Actor >> Projectile >> UTProjectile >> UTProj_SPMAShell >> UTProj_SPMAShell_Content >> UTProj_EradicatorShell_Content |
- Package:
- UT3Gold
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
ChildProjectileClass | Class'UT3Gold.UTProj_EradicatorShellChild' |
MyDamageType | Class'UT3Gold.UTDmgType_EradicatorShell' |
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTProj_SPMAShell_Content.CollisionCylinder
No new values.