I'm a doctor, not a mechanic
UE3:UTProj_RedeemerRed (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 07:40, 23 May 2008 by (Talk)
Object >> Actor >> Projectile >> UTProjectile >> UTProj_RedeemerBase >> UTProj_Redeemer >> UTProj_RedeemerRed |
- Package:
- UTGameContent
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
TeamColor |
|
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTProj_Redeemer.CollisionCylinder
No new values.
ProjectileMesh[edit]
Class: Engine.StaticMeshComponent
Inherits from: UTProj_Redeemer.ProjectileMesh
No new values.
RedeemerLightEnvironment[edit]
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTProj_Redeemer.RedeemerLightEnvironment
No new values.