Always snap to grid
UE3:UTQueuedAnnouncement (UT3)
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Properties[edit]
AnnouncementClass[edit]
Type: class<UTLocalMessage>
MessageIndex[edit]
Type: int
nextAnnouncement[edit]
Type: UTQueuedAnnouncement
OptionalObject[edit]
Type: Object
PRI[edit]
Type: PlayerReplicationInfo
Default values[edit]
Property | Value |
---|---|
CollisionType | COLLIDE_CustomDefault |
Subobjects[edit]
Sprite[edit]
Class: Engine.SpriteComponent
Inherits from: Info.Sprite
No new values.