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Difference between revisions of "UE3:UTSeqAct AIStartFireAt (UDK)"
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− | ! {{tl|SeqVarLink||SequenceOp|Member}} | + | ! {{tl|SeqVarLink||SequenceOp structs|Member}} |
! Value | ! Value | ||
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Revision as of 05:24, 17 January 2010
Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_AIStartFireAt |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
Property group 'UTSeqAct_AIStartFireAt'
ForcedFireMode
Type: byte
Default value: 255
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
ObjCategory | "AI" | ||||||||
ObjName | "Start Firing At" | ||||||||
VariableLinks[1] |
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