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UE3:UTSeqAct_AIStartFireAt (UDK)
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Revision as of 05:24, 17 January 2010 by (Talk)
Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_AIStartFireAt |
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Properties
Property group 'UTSeqAct_AIStartFireAt'
ForcedFireMode
Type: byte
Default value: 255
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
ObjCategory | "AI" | ||||||||
ObjName | "Start Firing At" | ||||||||
VariableLinks[1] |
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