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UE3:UTSeqAct_AddNamedBot (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_AddNamedBot
Package: 
UTGame
This class in other games:
UDK

null

Properties[edit]

Property group 'UTSeqAct_AddNamedBot'[edit]

bForceTeam[edit]

Type: bool

If true, force the bot to a given team

BotName[edit]

Type: string

name of bot to spawn

StartSpot[edit]

Type: NavigationPoint

NavigationPoint to spawn the bot at

TeamIndex[edit]

Type: int

The Team to add this bot to. For DM leave at 0, otherwise Red=0, Blue=1

Internal variables[edit]

SpawnedBot[edit]

Type: UTBot

reference to bot controller so Kismet can work with it further

Default values[edit]

Property Value
ObjCategory "AI"
ObjClassVersion 2
ObjName "Add Named Bot"
VariableLinks[0]
Member Value
bWriteable True
LinkDesc "Bot"
PropertyName 'SpawnedBot'
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Spawn Point"
MaxVars 1
MinVars 1
PropertyName 'StartSpot'

Events[edit]

Activated[edit]

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.