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UE3:UTSeqAct_AddNamedBot (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_AddNamedBot |
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Properties
Property group 'UTSeqAct_AddNamedBot'
bForceTeam
Type: bool
If true, force the bot to a given team
BotName
Type: string
name of bot to spawn
StartSpot
Type: NavigationPoint
NavigationPoint to spawn the bot at
TeamIndex
Type: int
The Team to add this bot to. For DM leave at 0, otherwise Red=0, Blue=1
Internal variables
SpawnedBot
Type: UTBot
reference to bot controller so Kismet can work with it further
Default values
Property | Value | ||||||||||||
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ObjCategory | "AI" | ||||||||||||
ObjClassVersion | 2 | ||||||||||||
ObjName | "Add Named Bot" | ||||||||||||
VariableLinks[0] |
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VariableLinks[1] |
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Events
Activated
event Activated ()
Overrides: SequenceOp.Activated
Called when this event is activated.