Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTSeqAct_AttachTowCable (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_AttachTowCable
Package: 
UTGame
This class in other games:
UT3


Properties

AttachTo

Type: UTVehicle

vehicle to attach to

Default values

Property Value
ObjCategory "Vehicle"
ObjName "Attach Tow Cable"
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Attach To"
PropertyName 'AttachTo'