Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTSeqAct_EnterVehicle (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_EnterVehicle
Package: 
UTGame
This class in other games:
UT3


Properties

Property group 'UTSeqAct_EnterVehicle'

SeatIndex

Type: int

index of the seat of the vehicle the bot should use, or -1 for auto-select

Default value: -1

Default values

Property Value
bCallHandler False
ObjCategory "Pawn"
ObjName "Enter Vehicle"
VariableLinks[0]
Member Value
MaxVars 1
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Vehicle/Vehicle Factory"
MaxVars 1

Events

Activated

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.