Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Difference between revisions of "UE3:UTSeqAct HealDamage (UT3)"

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Latest revision as of 02:25, 26 July 2008

UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_HealDamage >> UTSeqAct_HealDamage
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UTSeqAct_HealDamage'[edit]

bSuperHeal[edit]

Type: bool

heal UTPawns up to SuperHealthMax instead of their normal max health

Default values[edit]

Property Value
HandlerName 'OnHealDamage'
ObjName "Heal Damage (UT)"